Chris Solarski: Proust Questionnaire

, , Leave a comment


Chris Solarski is an artist and game designer. He’s also the author of “Drawing Basics and Video Game Art: Classic to Cutting Edge Art Techniques for Winning Video Game Design”.

What is your ideal living environment?
In a city, not too big, with many outdoor swimming opportunities, and easy access to the countryside.

Where is your favourite place to visit, virtual or real?
I love the sea (no particular location)—especially when there are waves and the water is warm enough to swim in.

What are your favourite simple pleasures in this modern world?
Good food, a nice glass of wine, and funny conversations with my wife, Edith.

What person, place or thing would you revive from the past?
That would have to be Ancient Greece, for the opportunity to meet the great philosophers and artists of the time.

What do you embrace now that you never thought you would?
Time spent away from my computer and internet-enabled mobile phone.

What is something you would love to be able to do in the future that you can’t do now?
To work full-time on my art and game designs without everyday concerns, such as money.

Would you like to live forever?
As much as the idea of death scares me, knowing that life is short is what motivates me to make the most my limited time—to work hard doing the things I love, to enjoy myself, and to travel and meet people.

Who has impacted your thoughts the most lately?
A recent book I was very much inspired by was “The Illusion of Life: Disney Animation” by Frank Thomas and Ollie Johnson. I’m also currently enjoying the Hellboy series of comic books by artist, Mike Mignola.

Which celebrity or public figure deserves their iconic status and why?
I really admire Thom Yorke who, for me, represents the band Radiohead. Despite Radiohead’s long-standing success, Thom Yorke remains modest and continues to evolve his introspective, honest music with integrity.

The book, the movie or the video game?
“Where the Wild Things Are”—directed by Spike Jonze and based on the children’s book by Maurice Sendak. A beautiful emotional journey through the creative mind of a child.

What fills you with gratitude?
A sincere smile.

Do you see flaws as part being human, or as something to overcome?
I believe there is no such thing as perfection. Individuality and the essence of life is characterised by imperfection, as opposed to machine-like “perfection” and uniformity. The idea of human “flaws” has more to do with how others see us—or our perception of being judged—than any innate faults.

If you were being gentle with yourself, what would you forgive?
Having in mind a few false friends I’ve recently encountered, I sometimes wish I wasn’t so trusting (although there are more positive sides to having faith in people).

What is your loftiest wish for yourself or the world?
Even though video games are now officially recognized as art by museums like the MoMa, and the Smithsonian, games are still generally considered to be light entertainment by the general public. I’d like to create a video game that unequivocally demonstrates that games are Art. .


Read Chris’s full bio


Leave a Reply